Kinematic ray tracing is an effective way to simulate the seismic wave propagation in isotropic and anisotropic media. It is essential to know the ray velocity when tracing seismic rays. But in anisotropic media, the ray velocity is a function of the direction of the slowness vector instead of the ray direction and it often deviates from the phase velocity. In this case, it causes a critical problem for ray tracing, which is how to calculate the ray velocity from a known ray direction. If we could calculate the phase slowness vector from ray directions, the ray velocity could be computed. We have evaluated a previous method in the first place. Then, we developed two new methods to solve two existing problems of the previous method: (1) It leads to complex and multiple solutions of the slowness vector and (2) it mixes up the qP- and qSV-wave modes. Our first method solves the two problems by applying eigenvalues to separate the wave modes and decrease the two unknowns (p1 and p3) to only one unknown in two equations. Our second method is based on the general relationship between the slowness and ray-velocity vectors and shows that only one unknown is involved in one equation for tilted transversely isotropic (TTI) media. After obtaining the slowness vector, the ray velocity can be computed easily. A 2D model is designed to test the feasibility of the new methods. Using the results for the model, we found that the presented approaches were applicable for ray tracing in TTI media.

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